(Notably the flame is still visible in Rendered Viewport, but not the actual render.)Įnable visibility of the flow source, rebake the domain and everything is back to normal.īroken: version: 2.82 (sub 1), branch: fluid-mantaflow, commit date: 22:21, hash: `0ca44974c9` Select the flow source, uncheck "Show in Renders" in Objects properties - Visibility. Render the effect, everything is as intended. Increase Blackbody Intensity value of the Smoke Domain Material, like 10. Select the cube in the default new project, create "quick smoke" then change the source flow type to "fire + smoke".
I hide the source because it is just an emitter not intended to be visible in the final render.Įxact steps for others to reproduce the error Mantaflow does not render the flame but only smokes of "fire + smoke" if the flow source is hidden from renders. Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 388.13īroken: version: 2.82 (sub 1), branch: fluid-mantaflow, commit date: 22:21, hash: 0ca44974c9